AniPoint(...)

Points derived from the _Point abstract class which move in relationship to a given geometric object at each update cycle

def AniPoint

constructors:
returns:

a point which moves constrained to a given geometric object at each display update cycle.

class CirclingPoint

constructors:
  • AniPoint(circle,<rate=integer>,<angle=numeric>)
  • CirclingPoint(circle,<rate=integer>,<angle=numeric>)
returns:a point which moves around the circumference of the given circle , at a rate determined by the 'rate' keyword, and initial position as determined by the 'angle' keyword.
site ref:

http://mathworld.wolfram.com/Circumference.html

class SlidingPoint

constructors:
  • AniPoint(line, <rate=integer>,<ratio=numeric>)
  • SlidingPoint(line, <rate=integer>,<ratio=numeric>)
returns:a point which moves along the given line, at a rate determined by the 'rate' keyword, and initial position as determined by the 'ratio' keyword.
site ref:

http://mathworld.wolfram.com/Line.html